Since the beta for Huntsborough initiated, I added two new lots. One is a mansion with an exceptionally vulgar back story, and the other is a resort downhill from the Duffy family. The resort, Sanguine Harbor, is the first resort that I ever built, so it is likely to not function correctly. Thus the beta phase should persist longer.
So, I played in Huntsborough today. And by play, I mean that I took a visit to somebody’s house and set it on fire. Clearly, nobody gave a fuck. Anyway, the beta version of Huntsborough is uploaded. Go download it.
This would be another rare occasion where I will actually post some things on my Tumblr. It’s pretty much just more Hunstborough-related shit. The usual, such as a table underwater, my Simself peering into the fireplace with a look of horror on his face, and that same painting of Doran Balor that I shared a while ago.
It’s slowly coming along. I am very stressed out right now and have a perpetual headache, but I will make time for this sick fucked-up place.
Two pictures of the same thing taken at slightly different angles.
It’s supposed to be a bridge.
I haven’t been providing you with too many visuals lately, so here is another picture of some hills. Also, a rather disturbing screenshot of a Stoneshield Isles resident.
I have made a little progress on the landscaping. The terrain painting looks nice, but the sculpting is ridiculous. One of the crevices looked a lot like the astrological symbol for Aries, which was initially unintentional (before I fiddled around with it). From that, I figured that I would embed more of these characters into the outer hills just to keep things interesting… for me, considering how it took about three-hours just to do this much. Sitting in front of my computer doing something this monotonous really gives me the craving for a nice refreshing glass of paint thinner.
I do not know why, but on my dive lots, you can see some of the kelp sticking out of the water. It looks terrible. Does anyone know why this is happening, or better yet does anyone have a feasible solution to this?